The Final Stretch Begins

By jens | April 18, 2018

Dear exiles, We are now in the final stretch of our Early Access journey, which began back in January of 2017. It’s been quite the year for us here at Funcom and we’re incredibly proud of the work that’s been done. We are also thankful to you, our community, for sticking with us through the…

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Dev Blog #19: Countdown to launch!

By torea | April 13, 2018

The Early Access journey is coming to an end with less than one month left until launch. Big changes and great amounts of new content are coming to Conan Exiles as we are getting close to May 8th. The game world is increasing in size, new features and systems are being introduced, hundreds of new…

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Conan Exiles previews are in!

By nicole | April 11, 2018

Hello everyone! Hope you are doing well and that Spring has welcomed you with flowers and warmth. As we near launch (less than a month away!) we are getting closer and closer to completing a build for release. Our current internal build contains so much to look forward to and content we’re excited for everyone to play including the Swamp and Volcano…

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Quick Update and Stream Announcement

By jens | April 6, 2018

How do you do, fellow kids! Due to the Easter Break we didn’t do our regularly scheduled Friday company stand-up so there wasn’t a traditional newsletter this week. However, I wanted to write down a quick update for the end of the week to talk about some things coming up. Testlive saw a quick hotfix…

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Is your server unavailable? Use our new report tool!

By jens | April 5, 2018

Dear exiles, Today we’re rolling out a new tool for reporting server issues on our official servers. We’re doing this to streamline the process and make it easier for you to send us reports about when your server is unavailable. Click here to reach our new Official Servers Report form. Please note: This is only…

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Weekly Community Newsletter – Back from San Francisco

By jens | March 28, 2018

Good afternoon lovely spring droplets! The Funcom marketing and management teams are back from GDC in San Francisco! We’ve had a fantastic week at the event, demoing Conan Exiles and Mutant Year Zero: Road to Eden on the show floor, and meeting lots of amazing people at the same time. It was also great to…

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Weekly Community Newsletter – Stats and figures

By jens | March 14, 2018

Hey everyone! It’s mid-March already (time sure does fly) and we’ve been preparing for a trip to San Francisco and the Game Developer’s Conference. Two people from Funcom will be on the show floor presenting Conan Exiles and Mutant Year Zero: The Road to Eden*, which was announced at the end of February. Community Manager…

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Weekly Community Newsletter – Lousy Smarch Weather

By jens | March 7, 2018

Welcome to March and the next Conan Exiles community newsletter. It’s been very cold here in Norway for the past few weeks, but we’re finally over that February hump. It’s getting (slightly) warmer and we’re keeping our eyes locked on spring and the launch of Conan Exiles on May 8th. We have about three more…

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Weekly Community Newsletter – February Marches On

By jens | February 28, 2018

Good morning, cheeky balloon animals! We hope everyone’s been enjoying the new combat system, which we rolled out on PC Testlive last week. The feedback we have gotten so far has been incredibly helpful with helping us find issues to fix and things to tweak. Please keep the feedback and comments coming. New builds will…

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Weekly Community Newsletter – Launch and Beyond

By jens | February 21, 2018

Good evening little dogs of the intertube. We’re back with another community newsletter, recapping the last week of development on Conan Exiles. On Friday we released a blog post with a list of what you can expect from Conan Exiles at launch. We’ve been following the community’s reactions and while we might not be able to respond to everything we are reading…

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