Gameplay Tag Index

This page was made with the intention of showing the common use-cases of tags. The tags present in this list may or may not be up to date (last updated: March 7, 2024).

Building tags

Building tags are present in the item-table as well as in the blueprint for each building piece. Tags in the blueprints for the building pieces determine what type of building piece the blueprint is, and also what building pieces it should ignore collision for when placing the piece, as well as what building pieces it may upgrade to/from.

Building.AlcoveCap

Building.Foundation.2XSlant

Building.Scaffolding

Building.AlcoveWall

Building.Foundation.Ramp

Building.Stage

Building.ArchTall

Building.Foundation.RampCorner

Building.Stage_Corner

Building.Awning

Building.Foundation_Fence

Building.Stage_Ramp

Building.Awning_Corner

Building.Foundation_Square

Building.Stairs_L

Building.BarrierWallTall

Building.Foundation_Wedge

Building.Stairs_L_Flipped

Building.BarrierWallTall_Curved

Building.Frame_Double

Building.Stairs_Spiral

Building.BarrierWallTall_CurvedInverted

Building.Gate_Frame

Building.Stairs_U

Building.Bridge

Building.Hatch_Frame

Building.Strut_Diagonal

Building.Buttress

Building.Pillar

Building.Strut_Straight

Building.Ceiling_Cube

Building.Pillar_LargeBase

Building.Wall

Building.Ceiling_Curved

Building.Pillar_LargeCap

Building.Wall_Cap

Building.Ceiling_LargeCorner

Building.Pillar_LargeMid

Building.Wall_Cube

Building.Ceiling_Square

Building.Ramp

Building.Wall_Curved

Building.Ceiling_Wedge

Building.Ramp_Corner

Building.Wall_Slope_Left

Building.Chimney_Cap

Building.Roof_Slope_Inv_Corner

Building.Wall_Slope_Left_Inv

Building.Chimney_Pipe

Building.Roof_Wedge_Slope

Building.Wall_Slope_Right

Building.Chimney_WallIn

Building.Roof_Wedge_Slope_Inv

Building.Wall_Slope_Right_Inv

Building.Chimney_WallOut

Building.Rooftops_End

Building.WallFrame_Tall

Building.DoorFrame

Building.Rooftops_L

Building.WallMarketWindow

Building.Fence

Building.Rooftops_Straight

Building.WallTrim

Building.Fence_Crenelation

Building.Rooftops_T

Building.WallWide

Building.Fence_Curved

Building.Rooftops_Top

Building.WallWindowLarge

Building.Foundation

Building.Rooftops_X

Building.WindowFrame_Tall

Placeables

In addition to building pieces having tags, certain placeables also have tags for similar purposes (and also sorting purposes)

Placeable.Door

Placeable.Gargoyle

Placeable.SiegeCauldron

Placeable.Drawbridge

Placeable.Gate_Door

Placeable.Window

Placeable.Elevator_Horizontal

Placeable.Hatch_Door

Placeable.Elevator_Vertical

Placeable.Ladder

In addition to the above list, we also have placeables within the Item.xx subcategory. The intention is to move these items into the Placeables.xx category.

Item.Placeable.Bedroll
Item.Placeable.Candle
Item.Placeable.Trap

Item.Placeable.Storage
Item.Placeable.Storage.PreservationBox
Item.Placeable.Trophy

Crafting Stations

Crafting stations are placeables and so have their own tags, primarily for sorting purposes.

Item.Placeable.Craftingstation.Alchemy
Item.Placeable.Craftingstation.Altar
Item.Placeable.Craftingstation.AnimalPen
Item.Placeable.Craftingstation.Armorer
Item.Placeable.Craftingstation.Artisan
Item.Placeable.Craftingstation.Beehive
Item.Placeable.Craftingstation.Blacksmith
Item.Placeable.Craftingstation.Carpenter
Item.Placeable.Craftingstation.CharcoalKiln
Item.Placeable.Craftingstation.Compost
Item.Placeable.Craftingstation.Cooking
Item.Placeable.Craftingstation.DelvingBench
Item.Placeable.Craftingstation.Dismantler
Item.Placeable.Craftingstation.Drier
Item.Placeable.Craftingstation.Emblem
Item.Placeable.Craftingstation.FermentationBarrel
Item.Placeable.Craftingstation.FirebowlCauldron

Item.Placeable.Craftingstation.Fishing
Item.Placeable.Craftingstation.FluidPress
Item.Placeable.Craftingstation.Furnace
Item.Placeable.Craftingstation.GolemAssembly
Item.Placeable.Craftingstation.GolemWorkbench
Item.Placeable.Craftingstation.Grinder
Item.Placeable.Craftingstation.Planter
Item.Placeable.Craftingstation.Saddler
Item.Placeable.Craftingstation.Slaver
Item.Placeable.Craftingstation.Sorcery
Item.Placeable.Craftingstation.Stable
Item.Placeable.Craftingstation.Stormcatcher
Item.Placeable.Craftingstation.Stove
Item.Placeable.Craftingstation.Tanner
Item.Placeable.Craftingstation.Trebuchet
Item.Placeable.Craftingstation.WheelOfPain
Item.Placeable.Craftingstation.WheelOfPain.Greater

Loot Tags

Loot is very often distributed through categorization of what kind of profession is most likely to have access to the item/s, as well as what Tier the items belong to. For that purpose, we implemented several profession-loot tables.

A note about tiers: While T1-T4 are traditionally accessible, T4 is considered very high level (Star metal, etc) and T5 is considered rare items and legendaries and is very rarely used as part of loot-tables.

Profession-Themed Loot Tags

Loot.Alchemy

Loot.Dyes

Loot.Smelting

Loot.Armory

Loot.Farming

Loot.Tanning

Loot.Blacksmithing

Loot.Fishing

Loot.Taskmasters

Loot.Brewing

Loot.Fletching

Loot.Woodworking

Loot.Coin

Loot.General

Loot.Cooking

Loot.Hunting

Loot-Tier Tags

Loot.T1

Loot.T2

Loot.T3

Loot.T4

Loot.T5

Culture Tags

Culture tags are primarily used in the handling of loot. Specific items, such as weapons and armors and placeables that are used by only specific cultures are tagged with these tags to allow the loot-tables to include these as loot.

Culture.Accursed

Culture.DogsoftheDesert

Culture.Nordheimer

Culture.Asura

Culture.Exiles

Culture.ObsidianOnes

Culture.BlackCorsair

Culture.FirstMen

Culture.RelicHunters

Culture.BlackCorsairs

Culture.ForgottenTribe

Culture.Stygia

Culture.BlackHand

Culture.General

Culture.StygianInvaders

Culture.Cimmeria

Culture.HeirsoftheNorth

Culture.VotariesofSkelos

Culture.Darfari

Culture.LemurianRemnants

Primary Item tags

Most items also have a variety of item-tags. Primarily, these are used for sorting or inventory management but many of them also allow for easy searches in the item-table or are used in the Journey-system, amongst other things.

Resource Tags

Resource tags are split into two primary sub-tags: “Item.Component” and “Item.Resource”. The Component tag is for anything that is a crafted result (and also not a resource), while Item.Resource is used for resources gained in the world from harvesting resource nodes (excluding food from animals).

Resources

Resources are a big category, and contains tags that may be very specific to an item, or generalized. It should still be very easy to understand which is which though.

Item.Resource.AlchemicalBase
Item.Resource.Bark
Item.Resource.Blood
Item.Resource.Blood.Demonblood
Item.Resource.Bone
Item.Resource.Chitin
Item.Resource.Coal
Item.Resource.Dragonpowder
Item.Resource.Flower
Item.Resource.Fluid
Item.Resource.GlowingGoop
Item.Resource.Gossamer
Item.Resource.Head
Item.Resource.Hide
Item.Resource.Hide.Thick
Item.Resource.Ice

Item.Resource.Leavening
Item.Resource.MetalBar
Item.Resource.Misc
Item.Resource.Monsterparts
Item.Resource.Mushroom
Item.Resource.Ore
Item.Resource.Plantfiber
Item.Resource.Powder
Item.Resource.Religious
Item.Resource.Seed
Item.Resource.Silk
Item.Resource.Skin
Item.Resource.Stone
Item.Resource.Textile
Item.Resource.Wood

Components

Components are usually only marked as “Item.Component” but there are a few specific components that are marked because they are used for sorting options and/or loot-purposes.

Item.Component

Item.Component.Brick

Item.Component.Reinforcement

Item.Component.Misc

Armor Tags

Armor tags also include items specifically related to armors, such as armor modifications, and crafting ingredients and repair kits.

Item.Armor.Circlet

Item.Armor.Clothing

Item.Armor.Jewelry

Item.Armor.Light

Item.Armor.Medium

Item.Armor.Heavy

Item.Armor.Modification

Item.Armor.Padding

Item.Armor.Repair

Tool Tags

Note that the tool category also includes the “Item.Tool.Modification” tag.

Item.Tool.Bindings
Item.Tool.Cleaver
Item.Tool.ConstructionHammer
Item.Tool.DerketoTool
Item.Tool.Hatchet
Item.Tool.JhebbalSagTool
Item.Tool.MitraTool
Item.Tool.MultiTool
Item.Tool.Pick

Item.Tool.RepairHammer
Item.Tool.SetTool
Item.Tool.Sickle
Item.Tool.SkinningDagger
Item.Tool.Truncheon
Item.Tool.YmirTool
Item.Tool.YogTool
Item.Tool.ZathTool
Item.Tool.Modification

Weapon Tags

Weapon tags contain weapons, weapon modifications, and epic tier ingredients for making them. This is to facilitate some Journey steps. It’s also very important to assign the correct tags to weapons for placement in display racks, assigning correct combos to NPCs. Many systems use the weapon tags and it’s important to assign the correct tags for them.

Item.Weapon.1hAxe
Item.Weapon.1hSword
Item.Weapon.2hAxe
Item.Weapon.2hHammer
Item.Weapon.2hSword
Item.Weapon.Arrow
Item.Weapon.Bow
Item.Weapon.Chakram
Item.Weapon.Claws

Item.Weapon.Daggers
Item.Weapon.DualAxes
Item.Weapon.DualSwords
Item.Weapon.Focus
Item.Weapon.Javelin
Item.Weapon.Katana
Item.Weapon.Lance
Item.Weapon.Mace
Item.Weapon.Orb

Item.Weapon.Pike
Item.Weapon.PunchingDaggers
Item.Weapon.Repair
Item.Weapon.Shield
Item.Weapon.ShortSword
Item.Weapon.ThrowingAxe
Item.Weapon.Torch

The crafting materials for weapons are:

Item.Weapon.Handle

Item.Weapon.Bowstring

The modifications for weapons are:

Modification
Modification.Affinity
Modification.Affinity.Bile

Modification.Poison
Modification.WeaponOil

In addition to the above, there are specific tags for bows and arrows that are only used in the Journey-steps and for loot-purposes:

Item.Weapon.Arrow.Iron

Item.Weapon.Bow.Basic

Consumable / Food / Healing Tags

Consumables, healing, and foods are split because not all consumables are food.

Consumable tags

Item.Consumable.Alcohol
Item.Consumable.CCOption
Item.Consumable.Drink
Item.Consumable.Potion
Item.Consumable.Spellcasting

Item.Consumable.Unique.CoinPurse
Item.Consumable.Unique.EldariumCache
Item.Consumable.Unique.FragmentOfPower
Item.Consumable.Unique.HeartOfHero

Food tags

Item.Food.Additive
Item.Food.Berry
Item.Food.Cooked
Item.Food.Cooked.Feast
Item.Food.Cooked.Fishstrips
Item.Food.Cooked.Soup
Item.Food.Egg

Item.Food.Gruel
Item.Food.Meat.Cooked
Item.Food.Meat.Raw
Item.Food.Meat.Raw.Human
Item.Food.Pet
Item.Food.Spicy

Healing

The Item.Healing tag is used for Aloe potions and the Item.Healing.Wraps for bandages.

Item.Healing

Item.Healing.Wraps

Material/Quality Tier Itemtags

Item.Legendary

Item.Epic

Item.Perfected

Item.Iron

Item.Starmetal

Item.Blackice

Known inconsistency : you may notice that there is no “Item.Steel” or “Item.HardenedSteel” categories listed above. This is an inconsistency that we will look at in the future - those tiers instead exist under their respective weapon/tool categories, as in the table below but the intention is to bring them up to the table above.

Item.Weapon.Stone

Item.Weapon.Iron

Item.Weapon.Steel

Item.Weapon.HardenedSteel

Item.Tool.Iron

Item.Tool.Steel

Item.Tool.HardenedSteel

Item.Tool.Obsidian

Item.Weapon.Obsidian

Item.Tool.Blackblood

Item.Weapon.Eldarium

Champion weapons also have their own tags to allow for easier lootification:

Item.Weapon.Champion.T1
Item.Weapon.Champion.T2

Item.Weapon.Champion.T3
Item.Weapon.Champion.T4

Pet/Follower Tags

Pets and followers are split into two sections - pets, and Golems.

Item.Pet

Item.Pet.Babyanimal

Item.Pet.Babyanimal.Foal

Item.Pet.Camel

Item.Pet.Grownup

Item.Pet.Horse

Item.Golem

Item.Golem.Coated.Brimstone

Item.Golem.Coated.Tar

Sorcery Tags

Most of the sorcery tags are used in the loot-tables and for sorting purposes.

Item.Sorcery

Item.Sorcery.Tome

Item.Sorcery.Map

Item.Sorcery.Spellpage

Item.Sorcery.Spellpage.Failed

Saddle tags

These tags help distinguish the different saddles.

Item.Saddle.Camel

Item.Saddle.Horse

Item.Saddle.Rhino

Knowledge Teacher Itemtags

These itemtags are put on items that teaches players Knowledge, Emotes, or grants other unlocks.

Item.ReligionTeacher

Item.LanguageTeacher

Item.EmoteTeacher

Item.Schematic

Bundle Tags

Bundle items are items that, when used, spawn additional items in the player inventory, such as bearer packs, sorcery pouches, Dye packs, and so forth.

Item.Bundle.Bearerpack.T1
Item.Bundle.Bearerpack.T2
Item.Bundle.Bearerpack.T3
Item.Bundle.Bearerpack.T4
Item.Bundle.BloodSac
Item.Bundle.Dyepack
Item.Bundle.Eldarium
Item.Bundle.Essence
Item.Bundle.Flotsam
Item.Bundle.Poison

Item.Bundle.Sorcery.Pouch.T1
Item.Bundle.Sorcery.Pouch.T2
Item.Bundle.Sorcery.Pouch.T3
Item.Bundle.Sorcery.Pouch.T4
Item.Bundle.Sorcery.Satchel.T1
Item.Bundle.Sorcery.Satchel.T2
Item.Bundle.Sorcery.Satchel.T3
Item.Bundle.Sorcery.Satchel.T4
Item.Bundle.StomachSac
Item.Bundle.Survivorkit
Item.Bundle.ZathiteBag

Unique Tags

Some items have a unique tag. These tags are meant to make it possible to identify the item by the tag alone, and such items are usually marked like this for loot-purposes or for the sake of specific Journey-steps.

Item.Unique.Dyepack
Item.Unique.EssenceOfRot
Item.Unique.JailorsKey
Item.Unique.KeyFragment

Item.Unique.MoltenHeart
Item.Unique.SoulEssence
Item.Unique.SpecterCoating
Item.Unique.SurvivorKit

Misc Itemtags

Item.Avatar

Avatars

Item.Basic

Anything that is crafted in the player inventory and is of low level (twine, stone tools, etc)

Item.Treasure

Anything that counts as a treasure for the purposes of the coffer

Item.Coffer

The coffer itself

Item.NoDrop

This tag prevents items from being dropped as loot (except for from players)

Item.Story

This tag pertains to items that are related to the main story-progression of the game.

Item.Lore

This tag should be applied to any items that are simply there for the sake of lore and that has a long description. Books, Journals, etc.

Item.Carcass
Item.Coin
Item.Dye
Item.Dice
Item.Lure
Item.Mold
Item.Warpaint
Item.Dung
Item.Compost
Item.Egg
Item.Explosive
Item.Fish
Item.Siege.Ammunition

Explanation not needed

Item.Waterskin

Anything that functions as a waterskin

Item.Key

Any key or key-fragment

Item.Sigil

Any sigil-invoking item from the Isle of Siptah

Item.Spoiled

Spoiled food, rotted items, etc.

Item.Tinket

Anything that does not have a use-case in the game and is simply there for flavor

Item.Gold
Item.Silver

Powder, coins, and bars made out of gold and silver. Primarily there for loot-purposes

Item.CanPerishUnequipped

Abyssal Armor and weapons

Item.Essence

“????” items from Siptah

Item.Buffbook

The books from the Warmaster dungeon that, when read, gives you buffs

Item.Crystal
Item.Crystal.Colored

Colored Crystal are the crystals found in the spider area where you can turn them in in exchange for black and white dye.

Item.Insect
Item.Insect.Bee
Item.Insect.Bee.Queen

These tags are used to sort insects in the correct order in the inventory.