Quick Update and Stream Announcement

By jens | April 6, 2018

How do you do, fellow kids! Due to the Easter Break we didn’t do our regularly scheduled Friday company stand-up so there wasn’t a traditional newsletter this week. However, I wanted to write down a quick update for the end of the week to talk about some things coming up. Testlive saw a quick hotfix…

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Weekly Community Newsletter – Back from San Francisco

By jens | March 28, 2018

Good afternoon lovely spring droplets! The Funcom marketing and management teams are back from GDC in San Francisco! We’ve had a fantastic week at the event, demoing Conan Exiles and Mutant Year Zero: Road to Eden on the show floor, and meeting lots of amazing people at the same time. It was also great to…

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Weekly Community Newsletter – Stats and figures

By jens | March 14, 2018

Hey everyone! It’s mid-March already (time sure does fly) and we’ve been preparing for a trip to San Francisco and the Game Developer’s Conference. Two people from Funcom will be on the show floor presenting Conan Exiles and Mutant Year Zero: The Road to Eden*, which was announced at the end of February. Community Manager…

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Weekly Community Newsletter – Lousy Smarch Weather

By jens | March 7, 2018

Welcome to March and the next Conan Exiles community newsletter. It’s been very cold here in Norway for the past few weeks, but we’re finally over that February hump. It’s getting (slightly) warmer and we’re keeping our eyes locked on spring and the launch of Conan Exiles on May 8th. We have about three more…

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Weekly Community Newsletter – February Marches On

By jens | February 28, 2018

Good morning, cheeky balloon animals! We hope everyone’s been enjoying the new combat system, which we rolled out on PC Testlive last week. The feedback we have gotten so far has been incredibly helpful with helping us find issues to fix and things to tweak. Please keep the feedback and comments coming. New builds will…

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Weekly Community Newsletter – Launch and Beyond

By jens | February 21, 2018

Good evening little dogs of the intertube. We’re back with another community newsletter, recapping the last week of development on Conan Exiles. On Friday we released a blog post with a list of what you can expect from Conan Exiles at launch. We’ve been following the community’s reactions and while we might not be able to respond to everything we are reading…

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Conan Exiles – Launch and Beyond

By jens | February 16, 2018

Dear Exiles, As we’re getting closer and closer to launch we’re stocking up on the midnight oil and we’re burning it with reckless abandon. These are busy times, hectic times, but also very exciting times. The studio is buzzing with activity and we’re working hard to make sure the game is ready for the grand…

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Weekly Community Newsletter – Armor and weapon revamps

By jens | February 14, 2018

Good morning swarthy soul pods and happy Valentine’s Day! Please note: This is not the blog post with a list of launch features. That’s to come later this week. We have finished the Gold Build! It has been sent off to Microsoft and Sony for the first leg of the submission process. This is essentially the same as the certification…

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Weekly Community Newsletter – Funny Quippy Title

By jens | February 7, 2018

Good afternoon, great and shimmying heartbubbles! We’re still crunching and working overtime in order to get everything submitted for the Gold Build deadline. It’s just a couple of days away! Bugs are being fixed, gameplay is being tweaked and content is being added on an almost constant basis. As mentioned in previous newsletters, the Gold Build is what’s making it onto the…

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Weekly Community Newsletter – Happy Anniversary!

By jens | January 31, 2018

Good morning, yummy Internet badgers! A year ago today, our Early Access journey began with the release of Conan Exiles. And what a year it’s been! Over the past 12 months both Funcom and Conan Exiles has changed and grown into something truly special. New content has been added on a consistent basis, ranging from new weapons and armor to…

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