Isle of Siptah Early Access visual improvements

By torea | April 27, 2021

Greetings exiles! Many aspects of the Isle of Siptah expansion have improved greatly during Early Access. We wish to show you some of these improvements and the very big difference they make for the island, how it looks and how they improve the gameplay on this mysterious new map. Since the start of Early Access…

Read More

Update 2.4 – Isle of Siptah increased map size, new Zath religion and combat rebalancing

By admin | April 22, 2021

Greetings Exiles! Update 2.4 expands the Isle of Siptah map with all new biomes and big visual improvements, introduces the Zath religion with new avatar, several combat rebalances and much more! The update is live for PC today and Isle of Siptah can be played in Early Access. Isle of Siptah map size increased The…

Read More

Missed our 2.4 Devstream? You can watch it here!

By ignasis | April 21, 2021

Did you miss the chance of joining our live 2.4 Devstream, Exile? Worry not! You can watch it in its entirety down below and in our Youtube channel!Our hosts, Nicole and Andy, along with Dennis Douthett (Lead Designer on Conan Exiles) and Bruno Guedes (Environment Artist) talked through all the new exciting content and gameplay…

Read More

Update 2.4 is now available for testing on Testlive!

By ignasis | April 6, 2021

Greetings, Exiles of the Testlive lands! As we steadily advance towards the full launch of Isle of Siptah, we’re now ready to give you an early taste of our upcoming new content drop. Update 2.4 will expand the available land mass on Siptah to the South, with three new biomes full of new sights, adventures…

Read More

Update 2.3 – Isle of Siptah improvements and NPC camps

By torea | March 16, 2021

Hello Exiles. We are very excited to tell you about all the new content and improvements in Update 2.3! Most of it is dedicated to improving the Isle of Siptah expansion but the brand-new sprint attacks and single-player offline mode is available to every PC player. In December we talked about the improvements coming to…

Read More

Announcement about the new Isle of Siptah NPC camps coming in 2.3

By andyb | February 18, 2021

Greetings, Exiles of the Siptah lands! With update 2.3, we are taking your feedback to heart and we are revamping the core Isle of Siptah experience. One of the main requests from early adopters has been that one of the key omissions was the sense of immersion and world-building NPC camps and settlements brought to…

Read More

Isle of Siptah Producer Letter

By admin | December 18, 2020

Hello Exiles!  I wanted to catch everyone up on what the team has been working on since the Isle of Siptah Early Access launch and give a preview of what is coming to Conan Exiles in early 2021.  First thing first, let’s chat Isle of Siptah. We released in Early Access on September 15th, and since then we have been…

Read More

Update 2.1 – Crafting revamp and character re-customization

By torea | October 28, 2020

Hello Exiles, We are very excited to bring you an update which both improves core elements of Conan Exiles and offers brand new options which we know many of you have been asking for. Update 2.1 introduces the highly requested new option of character re-customization! It also delves deep into crafting, weapons, armor, thralls and…

Read More

Developer Q&A Stream

By nicole | September 23, 2020

If you haven’t had time to check out yesterday’s Developer Q&A live, we have you covered! We posted dedicated threads on Reddit and our official Forums to collect YOUR questions in regard to what’s on your mind regarding Conan Exiles. We collect the most asked questions and try to answer as many possible live on stream.…

Read More

Producer’s Letter

By nicole | September 18, 2020

Hello Exiles!  First, I wanted to thank everyone that has joined us during the first week of Siptah launch. We are incredibly excited to see so many new and past players return to survive, build, and dominate in the world of Conan Exiles.    For the first few weeks of Early Access we will be rapidly fixing and patching issues…

Read More