December Update and Events Schedule Leading to 2026!

By linak | November 19, 2025

Greetings Exiles, It’s been a while, so we’re very glad to be writing this post! We’re finally ready to share some updates. December Update First of all, we’re excited to announce that the team has been working hard wrapping up the next update that will be released in December. In our quest to continue improving…

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The Sacred Hunt is Back!

By kristina | October 22, 2025

Greetings, Exiles! The Sacred Hunt is back in Conan Exiles and if you’re new to the event or want to refresh your strategy, Pixelcave is here to guide the way! You will learn about all the champions, rewards, and how to prepare for the mighty foes!

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September Hotfix

By andyb | September 23, 2025

A new hotfix has been released. Read below for the full changelog: Changes Larval Horrors in the Dark Dregs’ final encounter have a larger attack range. House Pets (ie, cats, turtles, etc) can no longer open doors Restored the start/stop button for “Machine” style objects (Compost Bin, Grinder, etc) Bug Fixes Fixed an issue where…

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Bombs and ghosts in the dungeon

By kristina | September 4, 2025

Greetings, Exiles! Have you had the thought of the Dark Dregs maybe being a bit too scary? Or lethal? Likely – you are not wrong! But that’s what makes it fun, isn’t it? KiahOnFire took on the new event dungeon and the dregs fought back!

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August Update

By andyb | August 19, 2025

READ THE PATCH NOTES HERE Greetings, Exiles!  We’ve been hard at work at the tinkerer’s bench, and we’re ready with the fruits of our toils! The August Update includes a slew of bugfixes, optimizations, and quality-of-life improvements for Conan Exiles, as well as some new content and goodies to delve into:  Better pathing for Living…

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May Hotfix

By andyb | May 27, 2025

New Hotfix is Now Available! A new hotfix has been released. Read below for the full changelog: Fixed splitting item stack from the hotbar, causing items to go missing Made objects easier to build with construction hammer while standing under a low ceiling (aka “View Obstructed” bug) Fix for “Continue” option not working in the…

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