Weekly community newsletter – Wetness and an apology

By jens | November 7, 2017

Dear exiles, Happy November everyone! Hope you all had a great Halloween and that you didn’t overstuff yourselves on sugary sweets. We celebrated the only way we could think of: Smashing pumpkins. Literally. Many thanks to our American community managers Nicole Vayo and Andy Benditt for taking time out of their work schedules to partake in what we hope will become a…

Read More

Xbox patch notes (06.11.2017)

By jens | November 6, 2017

We’ve patched the Xbox version of Conan Exiles (version number 70616/14371). You’ll find the full change log below:

Read More
Photo: Robin Baumgarten

Weekly community newsletter – We’re back!

By jens | October 31, 2017

Dear exiles, We have returned! There was no newsletter last week as Joel and I attended SplashJam the week before that (meaning we weren’t at the weekly dev meeting). SplashJam is a game jam on a cruise ship travelling from Tromsø to Trondheim in Norway. Funcom was one of the sponsors of the event with Amazon, D-Pad Studios and Unity, among others, with Joel and…

Read More

Weekly community letter – Temperature changes

By jens | October 17, 2017

Dear exiles, We hope everyone’s had a good weekend and that the fall weather is treating you well. I’ll keep the introduction short this week so we can get to the good stuff! Current state of PC Last week we pushed a new build to Testlive with some exciting changes. You can now interact with archer, fighter and dancer thralls and…

Read More

Weekly community letter – It’s getting hot in here

By jens | October 10, 2017

Dear exiles, Technically it’s getting cold outside. Hope everyone’s been enjoying the first week of October! It’s getting colder by the day, the perfect time to curl up under a blanket, drink some hot chocolate, and play a video game. For this week’s community letter, we’re trying something different: fewer words! And possibly some more gifs and pictures, depending on what I’m…

Read More

Xbox/PC parity patch (06.10.2017)

By jens | October 6, 2017

We’ve released a huge patch for Xbox that brings with it a massive amount of changes, putting the Xbox version in line with the current state of the PC version. Here’s the full list of changes we’ve done to the game: Sprinting and wielding improvements: Sprint will automatically sheathe your weapons. We refactored this system…

Read More

Dev blog #18: Eat and drink to your hearts content!

By the dev team | October 6, 2017

Does eating an exotic feast meal, made up of spiced haunch, cooked eggs and dried berries, while drinking some nice highlands wine sound tempting to you? Needing food and water at regular intervals can be somewhat of a hassle in both real life and survival games. But just as in real life, where eating and…

Read More

Weekly community letter – Filling in the gaps

By jens | October 3, 2017

Dear exiles,  Happy October! It’s the month of spoops, pumkpin spiced lattes and complaining about Norwegian stores selling their Christmas candy and decorations too early. We’ve been working out of our new offices for four weeks now and everyone has managed to settle into the new work space. The coders have solved their window blinds problem, we finally have a microwave oven in the kitchen, and now…

Read More

Community Spotlight 11

By nicole | October 1, 2017

Hello again and welcome to this week’s Community Spotlight! While the developers are busy making updates and content for the game, Jens Erik and I scout the communities of Conan Exiles for the amazing creations you all have shared. We’re constantly impressed and amazed and love sharing them around the office! Superheroes One of our…

Read More

Weekly community letter – Optimizations and fixes

By jens | September 26, 2017

Dear exiles, Welcome back to the weekly community letter. In case you missed our first letter you can read it right here to catch up on what we talked about last week. This week will mostly be about fixes and optimizations, but we also have some things to show that we think you’ll like. We know we do! Like…

Read More