CONAN EXILES RELEASE DATE, LAUNCH PRICING, COLLECTOR’S EDITION, AND MORE!

By jens | December 11, 2017

Greetings Exiles, Today we have some big and very exciting news for you! LAUNCH DATE AND RETAIL PRE-ORDERS  We’re very excited tell you that Conan Exiles will leave Early Access/Game Preview and launch in full on May 8th, 2018! Not only will it be available digitally on PC, Xbox One, and PlayStation 4, we’re also…

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Weekly community newsletter – December’s here!

By jens | December 5, 2017

Hey everyone, it’s Tuesday! Welcome back to the community newsletter. Finally, we’ve reached December: that time of the year when everything both speeds up and slows down as we prepare for, and then celebrate, the Holidays. Remember to get your Christmas shopping in before all those Turbo Man dolls are sold out. Current state of PC As…

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Important message for our Xbox One players: Retail pre-orders, pricing change, and a sale

By jens | December 4, 2017

Greetings Exiles, We want to give you a heads up and let you know that we will soon be increasing the price of Conan Exiles on Xbox One, and we want to explain why. Please note a price increase is only for new players, if you already own Conan Exiles on Xbox One you will…

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Xbox hotfix patch notes (01.12.2017)

By jens | December 1, 2017

We’ve released a quick hotfix for the Xbox version of Conan Exiles (build 72634/14923) to fix some issues from the Xbox parity patch. The patch notes aren’t very long this, as the changes aren’t that many.

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Xbox patch notes 23 11 2017

By admin | November 23, 2017

TLDR EXPLOIT FIX: It’s no longer possible to increase your movement speed using a Set Antidote NEW CONTENT: Added thrall inventories so you can equip armor and weapons! NEW CONTENT: Added ability to reposition already deployed thralls NEW CONTENT: Added ability to have thralls follow players [max 1 at a time] NEW CONTENT: Added repair…

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Weekly community newsletter – Bugs, crash reports and volcanos, oh my!

By jens | November 21, 2017

Hey everyone! Welcome back to the newsletter! This week we’ll be talking about some of the changes we want to do to creatures, how our new crash reporter is working out (TL;DR: amazingly well), and we’ll be giving you another look at the volcano! As mentioned last week there’s a new way of reporting bugs on Reddit…

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