Update 22: Dye system and weapon balances

By the dev team | March 23, 2017

Dear exiles, This week we are adding a new system to the game, one we’ve been talking about for a little while now: the dye system. With the dye system players can color and customize their armors and outfits in the game to add their own flair. We know this is especially important for players…

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PAX East community meetup

By the dev team | March 8, 2017

It’s been a month since we launched Conan Exiles in Early Access and we are still continuously working on bug fixes, patches and content updates for our latest and greatest game. Some of our staff are currently at GDC, offering people a glimpse at some of the cool things coming to Conan Exiles in the…

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A look at things to come

By the dev team | March 6, 2017

Dear exiles Conan Exiles has been a massive success for Funcom, selling over 480 000 copies in the first 30 days, and staying as #1 on Steam’s Global Top Seller list for over two weeks. We really couldn’t have done it without our fantastic community of fans and players giving us feedback, providing us with…

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Dev Blog #13: Make your own mods in Conan Exiles

By the dev team | February 24, 2017

Want to put your own mark on Conan Exiles? Create your own content or make changes to existing features? Well now you have the chance with the Conan Exiles Dev Kit. You can already choose your own experience in Conan Exiles through a host of different server settings, but now you have the opportunity to…

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Announcing our new European server partner

By the dev team | February 23, 2017

Dear exiles, Today we are very happy to announce that Funcom has partnered with G-Portal.com to host the official Conan Exiles servers in Europe. G-Portal.com is one of Europe’s leading game hosting companies, founded by OCIRIS GmbH in 2003. Their hosting web application is developed completely in-house and offers customers a unique service with real time information, instant…

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GDC, PAX and mod support announced

By the dev team | February 10, 2017

Conan Exiles launched successfully into PC Early Access last week. The game has been dominating the #1 spot on Steam’s Global Top Seller List and Funcom is both thrilled and grateful to be able to share that the game sold 320,000 units first week and that all development costs have been recouped. Looking ahead, Funcom is…

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